Build Sushi Neko -- a clone of the popular mobile game [Timberman](https://itunes.apple.com/us/app/timberman/id871809581?mt=8). We will use Apple's new Swift programming language together with SpriteBuilder and Cocos2D!
This tutorial details the new positioning system that comes with Cocos2D 3.0 and SpriteBuilder. Part 1 describes the new system and its challenges.
Part 2 explains how to create three tablet versions of the same game.
Project: Dynamic Layouts with SpriteBuilder and Cocos2D 3.x