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Setting up a new project

Setting up a new project

April 11, 2017
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Project: Learn to clone Timberman with SpriteKit and Swift 3

Create a new Game project in Xcode named SushiNeko and check the Language is set to Swift and Game Technology is set to SpriteKit. Xcode new project

Xcode new project

Importing Resources

Download the Sushi Neko Art Pack we created for you. Once the download is complete, unpack the folder and add it to your project. Ensure you have Copy items if needed and Create groups. Xcode file import options

Download the SFX Starter Kit we made for you. Once the download is complete, unpack the folder and add to the project. Ensure you have Copy items if needed and Create groups. Xcode file import options

Adding extra functionality

SpriteKit is missing some useful functionality, thankfully we have bundled some together for you.

Download the MakeSchool Utilities, unpack the folder and add it to your project as you did with the art pack.

Your project structure should hopefully look similar to this:

Xcode project structure

Summary

Great, you now have everything in place to get started building your game.

Feedback

If you have feedback on this tutorial or find any mistakes, please open issues on the GitHub Repository.

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