Together, we’re going to build a game called Draft, a clone of Drift: a first-person VR game where you play as a bullet!

The final project

The concepts you’ll learn in this tutorial include how to:

  • Set up a VR game to respond to rotation OR translation, rather than both
  • Add Attributes to components to make them act differently in the Editor
  • Create a cool whoosh effect to reduce nausea
  • Apply Camera effects
  • Master Time itself!

The end of this tutorial also includes an optional, advanced section. If you choose to complete that section as well, you’ll also learn how to:

  • Create a singleton class to manage your levels
  • Load levels into a unifying scene
  • Customize the Unity Editor itself!


If you have feedback on this tutorial or find any mistakes, please open issues on the GitHub Repository or comment below.

Summer academy

An iOS Development Summer Course

Design, code and launch your own app. Locations in San Francisco and Asia

Find your location

Product College

A computer science college

Graduate into a successful career as a founder or software engineer.

Learn more

Cookies on Make School's website

We have placed cookies on your device to ensure that we give you the best experience on our website.

This site uses cookies to deliver our services. By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. Your use of Make School’s Products and Services is subject to these policies and terms.

Please note that Make School no longer supports Internet Explorer

We recommend upgrading to a modern web browser. Learn more