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Getting Started with 2048!

Getting Started with 2048!

June 13, 2015
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Project: Build Your own 2048 with SpriteBuilder and Swift

In this tutorial we will build Make2048 -- a clone of the popular mobile game 2048. The gameplay itself is simple but coding the game comes with some puzzles and challenges. You will learn a lot in the next couple of hours! We will use Apple's new Swift programming language together with SpriteBuilder and Cocos2D.

What you will learn

Throughout this tutorial you will learn many concepts including how to:

  • Think critically about game logic
  • Prototype a puzzle game without any assets
  • Chain CCActions together to animate from code

The finished product

The final game will look like this:

The finished game

Feedback

If you have feedback on this tutorial or find any mistakes, please open issues on the GitHub Repository.

Feedback

If you have feedback on this tutorial or find any mistakes, please open issues on the GitHub Repository.

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